Pichy and Pals!

Friday, 30 December 2016

Questionable Moments in Game Design: Metal Slug and Scoring

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  Don't worry. I'll talk about something that isn't a 2D platformer next time.
Monday, 8 August 2016

Words by Someone Else On: Pokemon Go

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My last post was much more about sociological and thematic elements rather than the usual analysis of pure mechanics I do. If you want to kn...
Tuesday, 2 August 2016

Cool Moments in Game Design: Pokemon Go and Cosmopolitanism

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No video for this post. I'm sure as hell not recording footage from this darn newfangled smartphone I've wound up with. Pokemon Go...
1 comment:
Friday, 15 July 2016

Comments on the Mini NES

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Nintendo just announced the Mini NES .It's basically a small flash drive with HDMI output and a couple of controller ports that holds 30...
7 comments:
Thursday, 7 July 2016

Cool Game Design Moments: That Haunted Armour in Castlevania's Second Stage

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Here's the video. Text version is after the jump.
Sunday, 17 January 2016

Cool Game Design Moments: Kirby Wii 1-2

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Quite often when I write a post, there's people who ask for it in a video form as they can't be bothered reading text. I could make ...
Thursday, 3 December 2015

How To Mix Audio for Commentary Without A Physical Mixer

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As I mentioned when discussing this year's SXC, I had a large pile of issues with the audio for the anime stream. These would all have m...
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